Sphere Base Line Map.mat 1.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 8
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: Sphere Base Line Map
  11. m_Shader: {fileID: 4800000, guid: e34d8c0c21ac4bee811a82840040a8f2, type: 3}
  12. m_Parent: {fileID: 0}
  13. m_ModifiedSerializedProperties: 0
  14. m_ValidKeywords:
  15. - _GENERATE_UV_ON
  16. m_InvalidKeywords: []
  17. m_LightmapFlags: 4
  18. m_EnableInstancingVariants: 0
  19. m_DoubleSidedGI: 0
  20. m_CustomRenderQueue: -1
  21. stringTagMap: {}
  22. disabledShaderPasses: []
  23. m_LockedProperties:
  24. m_SavedProperties:
  25. serializedVersion: 3
  26. m_TexEnvs:
  27. - _LineMap:
  28. m_Texture: {fileID: 0}
  29. m_Scale: {x: 1, y: 1}
  30. m_Offset: {x: 0, y: 0}
  31. - _MainTex:
  32. m_Texture: {fileID: 0}
  33. m_Scale: {x: 1, y: 1}
  34. m_Offset: {x: 0, y: 0}
  35. m_Ints: []
  36. m_Floats:
  37. - _AlphaClip: 0
  38. - _Cull: 2
  39. - _Filled_Object: 0
  40. - _Generate_Uv: 1
  41. m_Colors:
  42. - _Add: {r: 0, g: 0, b: 0, a: 0}
  43. - _Scale: {r: 1, g: 1, b: 1, a: 1}
  44. m_BuildTextureStacks: []
  45. --- !u!114 &363034625437609637
  46. MonoBehaviour:
  47. m_ObjectHideFlags: 11
  48. m_CorrespondingSourceObject: {fileID: 0}
  49. m_PrefabInstance: {fileID: 0}
  50. m_PrefabAsset: {fileID: 0}
  51. m_GameObject: {fileID: 0}
  52. m_Enabled: 1
  53. m_EditorHideFlags: 0
  54. m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
  55. m_Name:
  56. m_EditorClassIdentifier:
  57. version: 7